Transformers Universe MUX

Welcome to the Transformers Universe MUX!
This is a wiki about the Transformers Universe MUX that anyone can edit.

The Transformers Universe MUX is a multiplayer online text-based role-playing game with an 80s comics and cartoon theme. This wiki is for players new and old alike, and for people just interested in the world we created for our MUX.

We've added 5,462 articles since January of 2009!

Transformers Universe MUX is located at is port 1976 (IP port 1976).

Note: This is NOT a general Transformers wiki -- it is a wiki based around the online RPG Transformers Universe MUX. For the general Transformer wiki, please head to TFwiki

Get Connected!

To connect to the MUX, simply point your MUSHclient or SimpleMU* client to port 1976. You may also go to this web-based client, or the flash client @ and enter the connection info there. If you're on Android, try Blowtorch! Then just enter connect guest and talk on the Guests channel by entering g Hi!

For players new to the world of MU*ing, the following are guides to help people get started and connect.

What's new on Transformers Universe MUX

Please welcome Windblade to the MUX!

Current TPs


New Posts


New Logs

Megatron gets help with his secret project.
Dust Devil opens up to Spike Witwicky.
Rio discovers Major Bludd in one of the Starlight Mansion's kitchens.
Dust Devil stumbles upon Megatron's plans beneath Kalis.
Valour submits himself to DreadTread's TLC. Dreadwind joins them, which didn't make anyone happy.
Lowdown takes a shot at Cobra Commander.
Bishop escapes the destruction of Kalis.
Dr. Mindbender has X bring in his portable Brainwave Scanner to have some fun with Angel.
Decepticons try to stop an Autobot breakout from Iacon.
Typhoon consoles Spike over decisions he'd made.
Trypticon launches an assault on Iacon.
Bishop makes friends.
An Incinerator gets curious about the real condition of Starlight Mansion.
Buster encounters someone looking for him on campus.
Buster and Chance investigate a strange vehicle reported on the UO campus.
Kimber comes across Bludd while he's digging a grave.
Synergy requests a talk with Major Bludd.
Dust Devil recruits Typhoon and Spike to return to the depths of Cybertron, near Vector Sigma, to place the forgotten Autobot Zetar in his final resting place. However, being that it's Dusty who's running this show, there is always more to meet the eye to this pretty straightforward request. 
Dust Devil and Typhoon say goodbye to Spike Witwicky as he heads home from Cybertron.
Spike returns home from his visit to Vector Sigma.
Angel tries to escape Cobra's control.
DJ Faireborn and Spike Witwicky talk in Autobot City about DJ's prospects for summer employment.
Zetar returns, to Bishop's surprise and disbelief.
Bishop interviews Megatron in Triax.
Cuffs visits Backblast in his sniper's nest.
Rartorata visits Snaptrap in the brig of The Hatemaker.
A team of Autobots on a deep-space salvage mission have come across an object floating through space. It appears at first to be an escape pod covered in Decepticon symbols, but strangely designed for long range flight. What they find inside is an unstoppable creature that holds loyalty to neither faction, but only The Swarm.
G.I. Joe travel to Washington, DC, to size up the Cobra occupation.
Something got Steve!
Angel opens up to Lowdown in the brig.
Mainframe and Major Bludd meet unexpectedly in a back alley in Los Angeles.
Mainframe and Major Bludd infiltrate a BAT installation to try to free Los Angeles from Cobra control.
The Autobots meet in Encore's Distillery to discuss their plans to disrupt the completion of the Decepticons' mega-refinery in Toraxxis.
Optimus Prime recovers from his near-death at Megatron's hands.
Buster talks to Ratchet about Sparkplug.
We're from the government. We're here to help.
After drugging the Decepticons with an energon additive that made them attack each other, the Autobots move in to capture the Toraxxis mega-refinery.
Colton welcomes Sinatra back to the Pit.
Cobra has unleashed the Dreadnoks on America, and only G.I. Joe can (maybe) stop them.
Cobra Commander prepares Interrogator for big changes in Russia.
Zandar makes an attempt on Vladimir Putin's life.
Viper visits Banshee at her revetment outside DHQ.
Mel interviews Spike in Autobot City.
Rartorata negotiates a ride.
Acid Storm and Banshee present their ideas to Shockwave.
The Fallen invades the Disco Star.
The Fallen helps Snaptrap get ahead.
Crosscut and Spike discuss the possibility of a Decepticon attack.
The Decepticons launch an attack on Autobot City.
The evil Autobots continue their assault on Decepticon City.
In the Neutral Territories, Takedown encounters Blitzkrieg and Encore.
The war is approaching an end. Several millennia have passed since the first humans met up with the Autobots. Those humans are now a blip on the timeline of the Autobot/Decepticon conflict. But for those who where there during that fateful year (1984), their presence has never gone away. Here's the story of one such human - and how a standard mission suddenly turned into his fateful end.
Buster gets terrible news about his brother.


In 2046, Spike met his quick end at the hands of Valour. Now, nearly 50,000 years later, the great war rages on. Fearing Bumblebee's spy duties have made him more and more isolated from the Autobots, Ratchet decides to create an AI companion for Bumblebee that will help him in his espionage duties, assist in repairs, and keep him company. Ratchet decides to base the AI off of one of Bumblebee's best friends. Kaput gets the prestigious 'duty' of helping create the AI.
Holo-Spike has some questions for Ratchet.
There are three legendary sets of nemeses in the Great Cybertronian War. Megatron and Optimus Prime. Elita One and Shockwave. And then there is the third war. The war for information, for tactical superiority. The war of Blaster and Soundwave. In the final days of Cybertron, Blaster learns of a most precious, most surprising fact. Something that may yet save the Cybertronian Race. And yet he is not alone in this information. And the two will butt heads for the final time. Soundwave vs Blaster - Their Last Encounter
The most miserable mech meets the single key to saving the world...

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Featured article

Major Bludd

When you're feeling low and woozy/
Slap a fresh clip in your Uzi!/
Assume the proper firing stance/
And make the suckers jump up and dance!

MAJOR BLUDD received initial military training in the Australian Special Air Service Regiment. He later joined the French Foreign Legion. He's worked as a military adviser in a number of countries and is wanted for crimes in Libya and Zimbabwe. He is proficient with every form of infantry weapon in current use. Bludd has a tactical mind like a steel trap. He is a qualified expert in all NATO and Warsaw Pact small arms. He also writes poetry... very badly:

"A mercenary's job is a heartless one/
I'm a soldier for hire, like a pawn-shop gun/
My ruthless tactics keep you on your toes/
'Cause I fight 'em all, whether friends or foes!"

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