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Gyro-Vipers
Gyro-Vipers
Personal information
Real Name

Varies

Birthplace

Varies

D.O.B.

Varies

Alias(s)

Varies

Military information
Service branch

Cobra Air Forces

Primary MOS

Rotary Wing Pilot

Secondary MOS

Helicopter Tactics

Rank

Varies

Weapon(s)

MAMBA

Organizational information
Factions

Cobra

Subteams

Air-Vipers

The coordination necessary to pilot a helicopter is akin to operating a yo-yo with your left hand while spinning a pie plate on top of your right index finger while you're balancing full glasses of water on top of your feet. Piloting an attack helicopter in combat is like doing all of that while riding a twelve point buck through the woods in the middle of hunting season. Cobra Gyro-Vipers have to be pretty nervy just to get through the training program. They are culled from the most alert members of the Air-Viper program for their attention to detail in overwhelmingly stressful environments. Gyro-Vipers tend to be fast, decisive thinkers with a self-assured confidence in their flying skills. A Gyro-Viper can pull a helicopter into a vertical, nose-down bank, turning it on a dime while unloading its ordnance on ground targets - and they never look back.

History

Canonical/Pre-MUX/Theme History:

Gyro-Vipers start as Air-Vipers. A few are chosen to Pilot the Mamba attack helicopters. Only the most skilled Cobra pilots can learn to master the difficult controls of the Mamba.

MUX History:

Gyro-Vipers pilot the Mamba attack helicopters in missions world-wide.

OOC Notes

Gyro-Vipers are available on the MUX as Disposable Characters, with a much simpler application. They can also be apped directly as full character (format: Gyro-Viper 1234), or upgraded from DCs to OCs.

Notable Gyro-Vipers

Logs

Players

Gallery

Preferred Vehicles

Resources


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