Flak-Vipers | |
---|---|
Personal information | |
Real Name |
Varies |
Birthplace |
Varies |
D.O.B. |
Varies |
Alias(s) |
Varies |
Military information | |
Service branch | |
Primary MOS |
Anti-Aircraft |
Secondary MOS |
Artillery Controller |
Rank |
Varies |
Weapon(s) |
Anti-Aircraft Missiles |
Organizational information | |
Factions | |
Subteams |
"We could positively max-out our high score if only we had Turbo-Joystick Controllers!"
Flak-Vipers have a passive, infrared targeting and sighting system built into their helmets. This allows them to fire extremely accurate Tail-Biter missiles at G.I. Joe aircraft with absolute impunity. These are dedicated and motivated troopers. To maintain maximum level of effectiveness, Flak-Vipers spend long hours everyday practicing simulated missile engagements using program cartridge that plug into their helmets. It would be like playing a portable video game for 10 hours straight. These guys get a kick out of roaming the battlefield in the Cobra "Parasite" while "picking off" incoming enemy aircraft.
History[]
Canonical/Pre-MUX/Theme History:[]
Flak-Vipers are anti-aircraft troopers equipped with portable missile launchers and a laser rifle. They first encountered the G.I. Joe team during an assault on the Pit (Joe HQ) in Utah.
MUX History:[]
OOC Notes[]
Flak-Vipers are available on the MUX as Disposable Characters, with a much simpler application. They can also be apped directly as full character (format: Flak-Viper 1234), or upgraded from DCs to OCs.